Content
libgme-dev (devel)
HEADER-Library: GME - Game Music Emulator (Offizielles Paket)
| Version: 0.8.0 | Status: stable | Release Datum: 2011-04-03 | |
| Autor: Holger Bruenjes, holgerbruenjes(at)gmx(dot)net | |||
Internal Program Version: GME 0.5.5 (The HEADER-Files) Game_Music_Emu is a collection of video game music file emulators that support the following formats and systems: - AY: ZX Spectrum/Amstrad CPC - GBS: Nintendo Game Boy - GYM: Sega Genesis/Mega Drive - HES: NEC TurboGrafx-16/PC Engine - KSS: MSX Home Computer/other Z80 systems (doesn't support FM sound) - NSF/NSFE: Nintendo NES/Famicom (with VRC 6, Namco 106, and FME-7 sound) - SAP: Atari systems using POKEY sound chip - SPC: Super Nintendo/Super Famicom - VGM/VGZ: Sega Master System/Mark III, Sega Genesis/Mega Drive,BBC Micro http://code.google.com/p/game-music-emu/ |
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| SHA1-Prüfsumme: 97a98bc229d81b26382e4fa9fbe2b15e29e8893a | |||
| Größe: 19.3 KByte | |||
| Eis-List: | keine | ||
| Info-Datei: | http://www.pack-eis.de/dl.php?l=10997/libgme-dev.tar.bz2.info (Keine Fehler) | ||
| Benötigte Pakete: | keine | ||
| Benötigte Libraries: | keine | ||
| Weitere Funktionen: | keine | ||
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Dieses Paket ist lauffähig unter: |
eisfair 1 | ||

